Skills
I keep my stack small: a single harness, a library of skills I’ve written or borrowed, a few design tools wired in. My agent workflows focus on a technical design workflow built for someone who judges by looking and exploring.
design-skills
repo · privateupdated 2026-10-23
repo · privateupdated 2026-10-23
16skills
7groups
6steps in the loop
53commits
A working practice for building whole products, where product, design, content and engineering are one practice, written as Claude skills.
The loop
- 01Grill visuallyidea · researchEvery open decision becomes a drawing: layouts side by side, scope as a ladder. I pick, annotate, or accept a recommendation. A vague option can't hide in a picture.
- 02PrototypeprototypeExplore in whatever medium fits the question, a throwaway route in the repo or a design tool. Type, colour and tokens get set here and encoded in the skills, so the agent builds inside my taste.
- 03Spec and slicePRD · ticketsThe winning prototype becomes a PRD of what people will see and do, then issues sized for one session each.
- 04Build roughexecutionThe agent works through the tickets end to end. When they're well defined, it runs away from the keyboard.
- 05ReviewQAGenerated UI is checked against the review skills, then against real people. What I find becomes new tickets.
- 06Codifybeyond the phasesA prompt written twice becomes a skill, and the process gets written up as a build diary. This is how the loop gets better each time.
The skills
Foundation
design-loopsthe shared rules every other skill reads first
Start and reflect
design-initalso /catch-me-upsets a new product up, or reports, without changing anything, where an existing one's model, patterns, copy rules and goals have gaps or have drifted
product-retroa retro on a piece of work, in both loops
holistic-retrolooks across every retro and project
The product loop
product-mapone card per glossary term, design side and code side, and the map drawn from them
exploreone question, several directions, converge
walkthroughwalks a real task through the product, as placeholder screens before building or on the real app after
system-checkalso /zoom-outchecks the whole product as one system and re-decides rules instead of adding exceptions
Delight
product-delightplans or audits where a product delights; its levers performance and haptics have skills of their own
Instruments
grill-me-visuallyasks you about a plan or design through a page where every choice is drawn, not described
get-feedbackadds a floating review checklist to a prototype or mock before it goes out for review, sign-off or testing
results-postturns a test, an eval or a milestone into a report you can read in one sitting
Improving skills
design-skill-evalruns the old and new versions of a skill on the same test products, grades them, and shows the comparison
Research
ux-pattern-auditan interactive audit of a product category's UX patterns, with working mini-prototypes and a vision prototype